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$49.88
Campaign book from the popular role playing show, Critical Role For 5th Edition Dungeons & Dragons New backgrounds, magic items and monsters from game master Matt Mercer Critical Role has taken the roleplaying world by storm. Now, you can join the adventure! Until now, the wondrous and dangerous lands of Tal’Dorei have been the sole stomping grounds of the show’s adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matt Mercer himself! Will you find one of the revered Vestiges of Divergence or perhaps discover part of the Chroma Conclave's legacy? Can you help the Ashari in their sacred charge to prevent the elemental vortices from overwhelming the world, or will you find yourself embroiled in the machinations of the Clasp? This setting book takes an in-depth look at the history, people, and places of Tal’Dorei, and includes new...
Campaign book from the popular role playing show, Critical Role For 5th Edition Dungeons & Dragons New backgrounds, magic items...
$40.66
Players 2-4 The Star Wars: Force and Destiny Beginner Game is the perfect entry into the Star Wars: Force and Destiny roleplaying experience for players of all skill levels. With its complete, learn-as-you-go adventure, players can open the box, ignite their lightsabers, and explore their destinies as Force users in the Star Wars galaxy. Pre-generated character folios keep the rules right at your fingertips, while custom dice and an exciting narrative gameplay system advance your story with every roll. 1 Adventure book 32 pages1 rulebook 48 pages1 Introduction sheet4 Full Colour character Folios1 Full Colour Double sided foldout map14 Custom Dice8 Destiny Tokens55 Character Tokens
Players 2-4 The Star Wars: Force and Destiny Beginner Game is the perfect entry into the Star Wars: Force and...
$45.81
** AVAILABLE - 28th APRIL 2017 **The rise of the Empire has caused the Jedi Order to fade even further into obscurity, but the galaxy of Star Wars™ is immense, with new secrets always waiting to be discovered. Not all regard the Jedi as myths or frauds; some seek to continue their traditions. Disciples of Harmony, a sourcebook for Consular characters in the Star Wars™: Force and Destiny™ roleplaying game, expands the options available to Consulars in the core rulebook and gives Game Masters new opportunities to position these arbiters of balance within their campaign. Players will find everything necessary to craft a Consular character in this 96-page full-color handbook, including new Consular specializations—the Arbiter, Ascetic, and Teacher—new races, new Force powers, and extensive armor and weapon inventories. Discover new droids, vehicles, starships, and even rules for rare and damaged lightsaber crystals. The path of the Consular is one of balance, a path...
** AVAILABLE - 28th APRIL 2017 **The rise of the Empire has caused the Jedi Order to fade even further...
$52.94
The starting point for Adventures in Middle-earth is the Player's Guide, which gives you the Middle-earth setting-specific rules and guidance to create your characters and adventure in the world of The Hobbit and The Lord of the Rings using the OGL 5e ruleset.The starting point for Adventures in Middle-earth is the Player's Guide, which gives you the Middle-earth setting-specific rules and guidance to create your characters and adventure in the world of The Hobbit and The Lord of the Rings using the OGL 5e ruleset.    Character creation features Cultures and Classes designed for Middle-earth to help you get deep into the setting from the very start of your adventures. New rules add excitement to your journeys and encounters, and chart the corruption of the Shadow in the unwary or unwise.    The Quest begins with this lavishly illustrated, hardcover Adventures in Middle-earth Player’s Guide, followed by the equally beautiful and useful Adventures in Middle-earth Loremaster’s Guide.   ...
The starting point for Adventures in Middle-earth is the Player's Guide, which gives you the Middle-earth setting-specific rules and guidance to create your characters...
$43.77
** AVAILABLE JUN 2017 ** The Road Goes Ever On™ is a beautiful collection of 4 large format journey maps for Adventures in Middle-earth, along with a 32 page supplement packed with setting information, rules and guidance on making the most of your journeys.The Road Goes Ever On™ is a beautiful collection of 4 large format journey maps for Adventures in Middle-earth, along with a 32 page supplement packed with setting information, rules and guidance on making the most of your journeys.    The wonderful cover by C7 staff artist Sam Manley sees a company of our iconic adventurers on the road in Wilderland. It contains information first seen in Journeys and Maps for The One Ring Roleplaying Game, along with new material specific to the 5e rules.
** AVAILABLE JUN 2017 ** The Road Goes Ever On™ is a beautiful collection of 4 large format journey maps for Adventures...
$61.03
Set in a far, far distant future, the Numenera RPG puts a new spin on traditional fantasy, creating something unique to reinvigorate the imagination of gamers everywhere. Player characters explore a world of mystery and danger to find leftover artifacts of the past: bits of nanotechnology, the datasphere threaded among still-orbiting satellites, bio-engineered creatures, and myriad strange and wondrous devices that defy understanding. Numenera is about discovering the wonders of the worlds that came before, not for their own sake, but as the means to improve the present and build a future.    The Ninth World is unlike any other fantasy setting: weird, imaginative, dangerous, and often a bit creepy. The creatures of the Numenera setting are no different, and the Ninth World Bestiary 2 gives you 170 new ones to populate your campaign. Lavishly illustrated, wildly imaginative, and cleverly organized to make the GM's job as easy as possible, Ninth World Bestiary 2...
Set in a far, far distant future, the Numenera RPG puts a new spin on traditional fantasy, creating something unique to reinvigorate...
$53.95
** PREORDER OCT 2017 **    Genesys: A Narrative Dice System Core Rulebook Requires Genesys Roleplaying Dice Pack to Play Face down a dragon as a brave knight, hack into a corporate security system as an elite runner, set sail in your airship. Unlimited adventure awaits you in Genesys,  a new roleplaying system designed for a variety of settings and limited only by your imagination.    The Genesys experience begins with the Genesys Core Rulebook, which features an explanation of the innovative narrative dice system and core mechanics of the game, an overview of five different settings in which to place campaigns, and advice for Game Masters to craft a myriad of adventures with unparalleled freedom.
** PREORDER OCT 2017 **    Genesys: A Narrative Dice System Core Rulebook Requires Genesys Roleplaying Dice Pack to Play Face down...
$53.95
At certain places throughout the galaxy, known as vergences, the Force is extraordinarily strong. The most renowned Jedi temples rest atop these sites. Many have been quarantined by the Empire in their quest to suppress all knowledge about the Force. Some planets are also unusually strong with the Force, such as Ilum, Dagobah, and legendary Ossus. Such planets were once centers of Jedi learning and mysticism. Now, they may conceal Force sensitive exiles, ruined temples, or caches of precious and powerful artifacts. Nexus of Power, a supplement for the Star Wars®: Force and Destiny™ roleplaying game, opens up for your exploration numerous vergences, Jedi temples, and worlds strong with the Force. Within its 144 pages, players and Game Masters will find in-depth descriptions of iconic locations such as the Jedi temple on Coruscant, the Outer Rim planet of Lothal, and the mysterious, dreamlike world of Mortis. Nexus of Power also...
At certain places throughout the galaxy, known as vergences, the Force is extraordinarily strong. The most renowned Jedi temples rest...
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